1. ⁘  ⁘  ⁘
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  11. Anderson, Gretchen 7
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  14. Aptekar-Cassels, Wesley 5
  15. Arango, Jorge 4
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  22. Bachelard, Gaston 12
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  27. Blake, William 5
  28. blogging 23
  29. body 11
  30. Boeing, Geoff 7
  31. books 6
  32. boredom 9
  33. Botton, Alain de 38
  34. Brand, Stewart 4
  35. Bringhurst, Robert 16
  36. Brooks, Frederick P. 22
  37. Broskoski, Charles 6
  38. brutalism 7
  39. building 16
  40. bureaucracy 12
  41. Burnham, Bo 9
  42. business 15
  43. Byron, Lord 14
  44. Cagan, Marty 8
  45. Calvino, Italo 21
  46. Camus, Albert 13
  47. Carruth, Shane 15
  48. Cegłowski, Maciej 6
  49. Cervantes, Miguel de 7
  50. chance 11
  51. change 17
  52. Chiang, Ted 4
  53. childhood 6
  54. Chimero, Frank 17
  55. choice 8
  56. cities 51
  57. Cleary, Thomas 8
  58. Cleary, J.C. 8
  59. code 20
  60. Coelho, Paulo 31
  61. collaboration 18
  62. collections 31
  63. color 23
  64. commonplace 11
  65. communication 31
  66. community 7
  67. complexity 11
  68. connection 24
  69. constraints 25
  70. construction 9
  71. content 9
  72. Corbusier, Le 13
  73. Coyier, Chris 4
  74. craft 67
  75. creativity 59
  76. crime 9
  77. Critchlow, Tom 5
  78. critique 10
  79. Cross, Nigel 12
  80. Cross, Anita Clayburn 10
  81. css 11
  82. culture 13
  83. curiosity 11
  84. cycles 7
  85. Danielewski, Mark Z. 4
  86. darkness 28
  87. Darwin, Will 10
  88. data 8
  89. death 38
  90. Debord, Guy 6
  91. decisions 10
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  93. desire 6
  94. destiny 6
  95. details 31
  96. Dickinson, Emily 9
  97. Dieste, Eladio 4
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  100. Dorn, Brandon 11
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  102. dreams 8
  103. Drucker, Peter F. 15
  104. Duany, Andres 18
  105. Eatock, Daniel 4
  106. economics 13
  107. efficiency 7
  108. Eisenman, Peter 8
  109. Eliot, T.S. 14
  110. emotion 8
  111. ending 14
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  114. ethics 14
  115. euphony 38
  116. Evans, Benedict 4
  117. evolution 9
  118. experience 14
  119. exploration 6
  120. farming 8
  121. fashion 11
  122. fear 7
  123. features 25
  124. flaws 10
  125. Flexner, Abraham 8
  126. food 16
  127. form 19
  128. Fowler, Martin 4
  129. Franklin, Ursula M. 30
  130. fun 7
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  132. games 13
  133. gardens 26
  134. Garfield, Emily 4
  135. Garfunkel, Art 6
  136. geography 8
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  138. goals 9
  139. Gombrich, E. H. 4
  140. goodness 13
  141. Graham, Paul 37
  142. graphics 13
  143. Greene, Erick 6
  144. Hamming, Richard 45
  145. happiness 18
  146. Harford, Tim 4
  147. Harper, Thomas J. 15
  148. Hayes, Brian 28
  149. heat 7
  150. Heinrich, Bernd 7
  151. Herbert, Frank 4
  152. Heschong, Lisa 27
  153. Hesse, Herman 6
  154. history 14
  155. Hoffman, Yoel 10
  156. Hofstadter, Douglas 6
  157. home 15
  158. Hoy, Amy 4
  159. Hoyt, Ben 5
  160. html 11
  161. Hudlow, Gandalf 4
  162. humanity 16
  163. Huxley, Aldous 7
  164. hypermedia 22
  165. i 18
  166. ideas 21
  167. identity 33
  168. images 10
  169. industry 9
  170. information 42
  171. infrastructure 17
  172. innovation 15
  173. interaction 10
  174. interest 10
  175. interfaces 37
  176. intuition 9
  177. invention 10
  178. Irwin, Robert 65
  179. Isaacson, Walter 28
  180. Ishikawa, Sara 33
  181. iteration 13
  182. Ive, Jonathan 6
  183. Jackson, Steven J. 14
  184. Jacobs, Jane 54
  185. Jacobs, Alan 5
  186. Jobs, Steve 20
  187. Jones, Nick 5
  188. Kahn, Louis 4
  189. Kakuzō, Okakura 23
  190. Kaufman, Kenn 4
  191. Keith, Jeremy 6
  192. Keller, Jenny 10
  193. Keqin, Yuanwu 8
  194. Ketheswaran, Pirijan 6
  195. Kingdon, Jonathan 5
  196. Kitching, Roger 7
  197. Klein, Laura 4
  198. Kleon, Austin 13
  199. Klinkenborg, Verlyn 24
  200. Klyn, Dan 20
  201. knowledge 29
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  203. Kramer, Karen L. 10
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  205. Kuma, Kengo 18
  206. language 21
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  209. light 32
  210. loneliness 12
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  212. Lovell, Sophie 16
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  214. Luu, Dan 8
  215. Lynch, Kevin 12
  216. MacIver, David R. 8
  217. MacWright, Tom 5
  218. Magnus, Margaret 12
  219. making 77
  220. management 14
  221. Manaugh, Geoff 27
  222. Markson, David 16
  223. Mars, Roman 13
  224. material 39
  225. math 16
  226. McCarter, Robert 21
  227. meaning 33
  228. media 16
  229. melancholy 53
  230. memory 29
  231. metaphor 10
  232. metrics 19
  233. microsites 49
  234. Miller, J. Abbott 10
  235. Mills, C. Wright 9
  236. minimalism 10
  237. Miyazaki, Hayao 30
  238. Mod, Craig 15
  239. modularity 6
  240. Mollison, Bill 31
  241. morality 8
  242. Murakami, Haruki 21
  243. music 16
  244. Müller, Boris 7
  245. Naka, Toshiharu 8
  246. names 11
  247. Naskrecki, Piotr 5
  248. nature 51
  249. networks 15
  250. Neustadter, Scott 3
  251. Noessel, Christopher 7
  252. notetaking 35
  253. novelty 11
  254. objects 16
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  257. Orwell, George 7
  258. Ott, Matthias 4
  259. ownership 7
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  261. Palmer, John 8
  262. patterns 11
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  264. Pawson, John 21
  265. perception 22
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  268. Perrine, John D. 9
  269. Petroski, Henry 24
  270. photography 20
  271. Pinker, Steven 8
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  275. poetry 13
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  277. Pollan, Michael 6
  278. practice 10
  279. problems 31
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  284. programming 9
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  287. quality 26
  288. questions 8
  289. Radić, Smiljan 20
  290. Rams, Dieter 16
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  297. repair 28
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  300. Richards, Melanie 3
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  305. Ruskin, John 5
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  323. Singer, Ryan 12
  324. skill 17
  325. Sloan, Robin 5
  326. Smith, Cyril Stanley 29
  327. Smith, Justin E. H. 6
  328. Smith, Rach 4
  329. socializing 7
  330. society 23
  331. software 69
  332. solitude 12
  333. Somers, James 8
  334. Sorkin, Michael 56
  335. sound 14
  336. space 20
  337. Speck, Jeff 18
  338. spirit 10
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  341. Strunk, William 15
  342. Ström, Matthew 13
  343. style 30
  344. Sun, Chuánqí 15
  345. symbols 12
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  347. Sōetsu, Yanagi 34
  348. Sōseki, Natsume 8
  349. Tanaka, Tomoyuki 9
  350. Tanizaki, Jun'ichirō 15
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  352. Taylor, Dorian 16
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  360. Tolkien, J.R.R. 6
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engineering

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  • The art of not constructing

    It would be well if engineering were less generally thought of, and even defined, as the art of constructing. In a certain important sense it is rather the art of not constructing: or, to define it rudely, but not inaptly, it is the art of doing well with one dollar that which any bungler can do with two.

    Arthur M. Wellington, The Economic Theory of the Location of Railways
    1. ​​Economy of material and labor​​
    • simplicity
    • engineering
  • Live your ten years

    Artists are only creative for 10 years...we engineers are no different. Live your 10 years to the full.

    Hayao Miyazaki, The Wind Rises
    • creativity
    • art
    • engineering
  • I'm sorry, I love engineers

    People are afraid to let design have time to actually figure out the right thing to make, because "whatever will the engineers do?" – fuck you, there's plenty for the engineers to do. Go fix some technical debt. Go fix those 700 bugs that you de-prioritized or marked as won't fix because you're an asshole.

    I'm sorry, I love engineers. I don't know why I'm yelling at them. But you know, there's plenty for the engineers to do. There's all sorts of cleanup. They can work on dev-ops stuff! They can work on their build process! Make it faster! I'm not worried about keeping the engineers busy. If you think that the only thing that engineers can do is build yet another stupid feature that nobody is going to use, then you're a garbage designer and you should quit.

    ...Happy 2020 everybody!

    Laura Klein & Kate Rutter, Problems With Agile UX
    • engineering
    • ux
    • features
    • repair
  • Strength from both mass and form

    IMG_3413.jpeg

    Hoover Dam has the shape of an arch dam, but it is actually a hybrid structure, gathering strength from both mass and form. The dam is often ranked as one of the most exquisite of all engineered structures. It is fitted to its site so well that the gnarly canyon wall looks like an organic growth engulfing the mass of concrete.

    Brian Hayes, Infrastructure: A Guide to the Industrial Landscape
    1. ​​Deep Interlock​​
    2. ​​The Nature of Order​​
    • engineering
    • architecture
    • form
  • Warmed by the afternoon sun

    Textbooks on water-system engineering state that supply mains are generally installed on the north side of the street in the Northern Hemisphere and on the south side in the Southern Hemisphere, so that the sun will warm them. In both hemispheres they are supposed to be on the east side of north-south streets, on the premise that the afternoon sun is warmer than the morning sun.

    Brian Hayes, Infrastructure: A Guide to the Industrial Landscape
    • details
    • urbanism
    • engineering
    • heat
  • An emblem of friendship

    Bridges make connections; they bring people together—a role that has made them a traditional emblem of friendship. Consider the town of Mostar in Bosnia-Herzegovina. When fighting between ethnic factions broke out there in the 1990s, nothing symbolized the social disintegration more clearly than the destruction of a sixteenth-century stone-arch bridge that had linked the two parts of the town on opposite banks of the Neretva River. And the emblem of efforts to heal the divisions is a rebuilt bridge, opened with fireworks and fanfare in July of 2004.

    Brian Hayes, Infrastructure: A Guide to the Industrial Landscape
    • metaphor
    • architecture
    • engineering
  • Routine design

    When we think of bridges, it is the dramatic and monumental long spans that come to mind first, especially the lithe suspension bridges such as the Golden Gate and the pure geometric arches such as Sydney Harbour. But the majority of bridges are not such spectacular structures. Most of them are ordinary overpasses, with spans of 30 or 40 feet, carrying roadways or rails across other thoroughfares or over small streams. You see such bridges by the dozen on any drive down the Interstate. They may be lacking in glamour, but they are more representative of a bridge builder's art.

    The engineering and construction of girder bridges are pretty routine these days, but the bridges are not quite standard items you order from a catalogue. The girders, whether of steel or concrete, are custom-build for each bridge, then trucked to the site and hoisted into place with a crane. The designer still has scope for variation and creativity, and it shows out on the highways: some overpasses are prettier than others.

    Brian Hayes, Infrastructure: A Guide to the Industrial Landscape
    • engineering
    • design
    • automation
    • routine
  • The Art of Doing Science and Engineering: Learning to Learn

    A Book by Richard Hamming
    www.amazon.com

    The Art of Doing Science and Engineering is the full expression of what "You and Your Research" outlined. It's a book about thinking; more specifically, a style of thinking by which great ideas are conceived.

    1. ​​Gifts of knowledge to humanity​​
    2. ​​Hamming-greatness​​
    3. ​​It cannot be taught in words​​
    4. ​​Preparing for problems​​
    5. ​​Student's future, not teacher's past​​
    1. ​​You and Your Research​​
    2. ​​Chance favors the prepared mind​​
    3. ​​Serendipity​​
    • learning
    • science
    • engineering
    • discovery
  • Design Links & Learning

    A Blog by Nick Trombley
    barnsworthburning.notion.site

    Collections of articles, links, and other material from around the web, relevant to software design and engineering.

    • design
    • software
    • engineering
    • www
    • blogging
  • “Design” is now “Product”

    An Article by Dorian Taylor
    dorian.substack.com

    Design has very little to do with what tools or methodologies you use, or what your job title is, or what you have a degree in, or even anything like “creativity”; design is about your relationship to constraints. Rather: to what extent are you defining constraints rather than just obeying them? Design is about taking a universe of possibilities and converging onto exactly one outcome. Being handed a set of constraints which you treat like immutable laws of physics (because many of them are) and solving within that envelope is what engineering is. To wit: what most designers are doing most of the time is actually a form of engineering, and engineers are always doing at least some design.

    This is because genuine design—the power to define constraints—is a privileged political position within an organization, and not everybody can occupy it. In other words, the “seat at the table” comes first. Design is Steve Jobs infamously dropping an iPod prototype into his fish tank, pointing at the bubbles coming out and yelling at his staff to make it thinner. It doesn’t matter what your title is; Jobs is the designer in that scenario.

    1. ​​Steve Jobs​​
    • design
    • engineering
    • constraints
  • Are We Really Engineers?

    An Essay by Hillel Wayne
    www.hillelwayne.com
    • engineering
    • programming
    • making
    • building

    Are software engineers "real" engineers? Wayne talks to a number of crossovers – ex-engineers turned developers – to explore the hotly debated question.

  • Innovation in Structural Art

    A Book by Eladio Dieste
    architecture.mit.edu
    Image from architecture.mit.edu on 2020-12-24 at 1.16.56 PM.jpeg

    Dieste's unique and innovative method of design, a melding of architecture and engineering, elevated these often humble buildings to masterworks of art.

    • engineering
    • architecture

See also:
  1. architecture
  2. design
  3. form
  4. details
  5. urbanism
  6. heat
  7. metaphor
  8. automation
  9. routine
  10. learning
  11. science
  12. discovery
  13. ux
  14. features
  15. repair
  16. programming
  17. making
  18. building
  19. creativity
  20. art
  21. simplicity
  22. constraints
  23. software
  24. www
  25. blogging
  1. Brian Hayes
  2. Richard Hamming
  3. Laura Klein
  4. Kate Rutter
  5. Eladio Dieste
  6. Hillel Wayne
  7. Hayao Miyazaki
  8. Arthur M. Wellington
  9. Dorian Taylor
  10. Nick Trombley