1. ⁘  ⁘  ⁘
  2. ⁘  ⁘  ⁘
  3. Abo, Akinori 9
  4. aesthetics 19
  5. agile 30
  6. Albers, Josef 17
  7. Alexander, Christopher 135
  8. Alexander, Scott 5
  9. Allsopp, John 4
  10. Ammer, Ralph 6
  11. Anderson, Gretchen 7
  12. anxiety 9
  13. Appleton, Maggie 5
  14. Aptekar-Cassels, Wesley 5
  15. Arango, Jorge 4
  16. architecture 110
  17. art 86
  18. Asimov, Isaac 5
  19. attention 17
  20. Auping, Michael 6
  21. Aurelius, Marcus 14
  22. Bachelard, Gaston 12
  23. Baker, Nicholson 10
  24. beauty 58
  25. Behrensmeyer, Anna K. 7
  26. Bjarnason, Baldur 8
  27. Blake, William 5
  28. blogging 22
  29. body 11
  30. Boeing, Geoff 7
  31. boredom 9
  32. Botton, Alain de 38
  33. Brand, Stewart 4
  34. Bringhurst, Robert 16
  35. Brooks, Frederick P. 22
  36. Broskoski, Charles 6
  37. brutalism 7
  38. building 16
  39. bureaucracy 12
  40. Burnham, Bo 9
  41. business 15
  42. Byron, Lord 14
  43. Cagan, Marty 8
  44. Calvino, Italo 21
  45. Camus, Albert 13
  46. care 6
  47. Carruth, Shane 15
  48. Cegłowski, Maciej 6
  49. Cervantes, Miguel de 7
  50. chance 11
  51. change 16
  52. Chiang, Ted 4
  53. childhood 6
  54. Chimero, Frank 17
  55. choice 8
  56. cities 51
  57. Clark, Robin 3
  58. Cleary, Thomas 8
  59. Cleary, J.C. 8
  60. code 20
  61. collaboration 18
  62. collections 31
  63. color 23
  64. commonplace 11
  65. communication 31
  66. community 7
  67. complexity 11
  68. connection 24
  69. constraints 25
  70. construction 9
  71. content 9
  72. Corbusier, Le 13
  73. Coyier, Chris 4
  74. craft 66
  75. creativity 59
  76. crime 9
  77. Critchlow, Tom 5
  78. critique 10
  79. Cross, Nigel 12
  80. Cross, Anita Clayburn 10
  81. css 11
  82. culture 13
  83. curiosity 11
  84. cycles 7
  85. Danielewski, Mark Z. 4
  86. darkness 28
  87. Darwin, Will 10
  88. data 8
  89. death 38
  90. Debord, Guy 6
  91. decisions 10
  92. design 131
  93. details 31
  94. Dickinson, Emily 9
  95. Dieste, Eladio 4
  96. discovery 9
  97. doors 7
  98. Dorn, Brandon 11
  99. drawing 23
  100. Drucker, Peter F. 15
  101. Duany, Andres 18
  102. Eatock, Daniel 4
  103. economics 13
  104. efficiency 7
  105. Eisenman, Peter 8
  106. Eliot, T.S. 14
  107. emotion 8
  108. ending 14
  109. engineering 11
  110. Eno, Brian 4
  111. ethics 14
  112. euphony 38
  113. Evans, Benedict 4
  114. evolution 9
  115. experience 14
  116. farming 8
  117. fashion 11
  118. features 25
  119. feedback 6
  120. flaws 10
  121. Flexner, Abraham 8
  122. food 16
  123. form 19
  124. Fowler, Martin 4
  125. Franklin, Ursula M. 30
  126. friendship 6
  127. fun 7
  128. function 31
  129. games 13
  130. gardens 26
  131. Garfield, Emily 4
  132. Garfunkel, Art 6
  133. geography 8
  134. geometry 18
  135. goals 9
  136. Gombrich, E. H. 4
  137. goodness 12
  138. Graham, Paul 37
  139. graphics 13
  140. Greene, Erick 6
  141. Hamming, Richard 45
  142. happiness 17
  143. Harford, Tim 4
  144. Harper, Thomas J. 15
  145. Hayes, Brian 28
  146. heat 7
  147. Heinrich, Bernd 7
  148. Herbert, Frank 4
  149. Heschong, Lisa 27
  150. Hesse, Herman 6
  151. history 13
  152. Hoffman, Yoel 10
  153. Hofstadter, Douglas 6
  154. home 15
  155. Hoy, Amy 4
  156. Hoyt, Ben 5
  157. html 11
  158. Hudlow, Gandalf 4
  159. humanity 16
  160. humor 6
  161. Huxley, Aldous 7
  162. hypermedia 22
  163. i 18
  164. ideas 21
  165. identity 33
  166. images 10
  167. industry 9
  168. information 42
  169. infrastructure 17
  170. innovation 15
  171. interaction 10
  172. interest 10
  173. interfaces 37
  174. intuition 8
  175. invention 10
  176. Irwin, Robert 65
  177. Isaacson, Walter 28
  178. Ishikawa, Sara 33
  179. iteration 13
  180. Ive, Jonathan 6
  181. Jackson, Steven J. 14
  182. Jacobs, Jane 54
  183. Jacobs, Alan 5
  184. Jobs, Steve 20
  185. Jones, Nick 5
  186. Kahn, Louis 4
  187. Kakuzō, Okakura 23
  188. Kaufman, Kenn 4
  189. Keith, Jeremy 6
  190. Keller, Jenny 10
  191. Keqin, Yuanwu 8
  192. Ketheswaran, Pirijan 6
  193. Kingdon, Jonathan 5
  194. Kitching, Roger 7
  195. Klein, Laura 4
  196. Kleon, Austin 13
  197. Klinkenborg, Verlyn 24
  198. Klyn, Dan 20
  199. knowledge 29
  200. Kohlstedt, Kurt 12
  201. Kramer, Karen L. 10
  202. Krishna, Golden 10
  203. Kuma, Kengo 18
  204. language 20
  205. learning 30
  206. life 59
  207. light 31
  208. loneliness 12
  209. love 26
  210. Lovell, Sophie 16
  211. Lupton, Ellen 11
  212. Luu, Dan 8
  213. Lynch, Kevin 12
  214. MacIver, David R. 8
  215. MacWright, Tom 5
  216. Magnus, Margaret 12
  217. making 77
  218. management 14
  219. Manaugh, Geoff 27
  220. Markson, David 16
  221. Mars, Roman 13
  222. material 39
  223. math 16
  224. McCarter, Robert 21
  225. meaning 33
  226. media 16
  227. melancholy 52
  228. memory 29
  229. metaphor 10
  230. metrics 19
  231. microsites 49
  232. Miller, J. Abbott 10
  233. Mills, C. Wright 9
  234. minimalism 10
  235. Miyazaki, Hayao 30
  236. Mod, Craig 15
  237. modularity 6
  238. Mollison, Bill 31
  239. morality 8
  240. Murakami, Haruki 21
  241. music 16
  242. Müller, Boris 7
  243. Naka, Toshiharu 8
  244. names 11
  245. Naskrecki, Piotr 5
  246. nature 51
  247. networks 15
  248. Neustadter, Scott 3
  249. Noessel, Christopher 7
  250. notetaking 35
  251. novelty 11
  252. objects 16
  253. order 10
  254. ornament 9
  255. Orwell, George 7
  256. Ott, Matthias 4
  257. ownership 6
  258. Pallasmaa, Juhani 41
  259. Palmer, John 8
  260. patterns 11
  261. Patton, James L. 9
  262. Pawson, John 21
  263. perception 22
  264. perfection 7
  265. performance 17
  266. Perrine, John D. 9
  267. Petroski, Henry 24
  268. philosophy 6
  269. photography 20
  270. physics 6
  271. Pinker, Steven 8
  272. place 14
  273. planning 15
  274. Plater-Zyberk, Elizabeth 18
  275. poetry 13
  276. politics 9
  277. Pollan, Michael 6
  278. practice 10
  279. problems 31
  280. process 22
  281. production 7
  282. productivity 12
  283. products 21
  284. programming 9
  285. progress 16
  286. Pye, David 42
  287. quality 26
  288. questions 8
  289. Radić, Smiljan 20
  290. Rams, Dieter 16
  291. Rao, Venkatesh 14
  292. reading 16
  293. reality 13
  294. Reichenstein, Oliver 5
  295. religion 11
  296. Rendle, Robin 12
  297. repair 28
  298. research 17
  299. Reveal, James L. 4
  300. Richards, Melanie 3
  301. Richie, Donald 10
  302. Rougeux, Nicholas 4
  303. Rowe, Peter G. 10
  304. Rupert, Dave 4
  305. Ruskin, John 5
  306. Satyal, Parimal 9
  307. Saval, Nikil 13
  308. Sayers, Dorothy 32
  309. Schaller, George B. 7
  310. Schwulst, Laurel 5
  311. science 17
  312. seeing 36
  313. Sennett, Richard 45
  314. senses 11
  315. Seuss, Dr. 14
  316. Shakespeare, William 4
  317. Shorin, Toby 8
  318. silence 9
  319. Silverstein, Murray 33
  320. Simms, Matthew 19
  321. Simon, Paul 6
  322. simplicity 14
  323. Singer, Ryan 12
  324. skill 17
  325. Sloan, Robin 5
  326. Smith, Cyril Stanley 29
  327. Smith, Justin E. H. 6
  328. Smith, Rach 4
  329. socializing 7
  330. society 23
  331. software 68
  332. solitude 12
  333. Somers, James 8
  334. Sorkin, Michael 56
  335. sound 14
  336. space 20
  337. Speck, Jeff 18
  338. spirit 10
  339. streets 10
  340. structure 13
  341. Strunk, William 15
  342. Ström, Matthew 13
  343. style 30
  344. Sun, Chuánqí 15
  345. symbols 12
  346. systems 18
  347. Sōetsu, Yanagi 34
  348. Sōseki, Natsume 8
  349. Tanaka, Tomoyuki 9
  350. Tanizaki, Jun'ichirō 15
  351. taste 10
  352. Taylor, Dorian 16
  353. teaching 21
  354. teamwork 17
  355. technology 41
  356. texture 7
  357. thinking 31
  358. Thoreau, Henry David 8
  359. time 54
  360. Tolkien, J.R.R. 6
  361. tools 32
  362. touch 8
  363. transportation 16
  364. Trombley, Nick 44
  365. truth 15
  366. Tufte, Edward 31
  367. Turrell, James 6
  368. typography 25
  369. understanding 32
  370. urbanism 68
  371. ux 100
  372. Victor, Bret 9
  373. Viollet-le-Duc, Eugène 4
  374. vision 7
  375. visualization 34
  376. Voltaire 4
  377. wabi-sabi 8
  378. walking 23
  379. Wallace, David Foster 33
  380. Wang, Shawn 6
  381. war 7
  382. waste 12
  383. Watterson, Bill 4
  384. Webb, Matt 14
  385. Webb, Marc 3
  386. Weber, Michael H. 3
  387. Wechler, Lawrence 37
  388. whimsy 11
  389. White, E.B. 15
  390. Wirth, Niklaus 6
  391. wisdom 20
  392. Wittgenstein, Ludwig 7
  393. Woolf, Virginia 11
  394. words 35
  395. work 81
  396. writing 55
  397. Wurman, Richard Saul 18
  398. www 88
  399. Yamada, Kōun 5
  400. Yamashita, Yuhki 4
  401. Yudkowsky, Eliezer 17
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collections

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  • barnsworthburning.net

    A Website by Nick Trombley
    barnsworthburning.net
    1. ​​What this site is​​
    2. ​​Colophon​​
    3. ​​Contact me​​
    4. ​​Shortlist of interesting spaces​​
    5. ​​Behind the scenes​​
    1. ​​Five barns worth burning​​
    2. ​​Extract (n)​​
    3. ​​Kicks Condor: barnsworthburning​​
    4. ​​Nodal points​​
    5. ​​Monoskop​​
    • collections
    • notetaking
    • connection
  • The edifice from which they came

    A list of types of bricks used in the Hagia Sophia may help one to build an interesting brick wall, but it poorly suggests the great edifice from which they came.

    Cyril Stanley Smith, A Search for Structure
    1. ​​Atoms and aggregates​​
    • knowledge
    • collections
  • Whose eyes had seen and whose fingers had felt

    Aristotle’s 18 qualities of homoeomerous bodies that he chose to explain in detail in his Meteorologica, are just those fine points of behavior that would be noticed in a workshop. They are:

    solidifiable
    meltable
    softenable by heat
    softenable by water
    flexible
    breakable
    fragmentable
    capable of taking an impression
    plastic
    squeezable
    ductile
    malleable
    fissile
    curable
    viscous
    compressible
    combustible
    capable of giving off fumes

    This redundant list of properties is not the neat classification of a philosopher. It reads more as if it were based on a conversation with a workman whose eyes had seen and whose fingers had felt the intricacies of the behavior of materials.

    Matter versus Materials: A Historical View
    • craft
    • material
    • texture
    • collections
  • Amassing the archive

    I once sent a camera to a client, with a request that she keep a visual diary of her newly completed house. For a number of months she duly sent me one photograph a day, of whatever caught her attention, and it was fascinating seeing the spaces from her point of view.

    In part it's simply about amassing the archive, but it's also about understanding the implications of every design decision and bringing this knowledge to bear on new projects. You have to keep pushing the learning process.

    John Pawson, A Visual Inventory
    • photography
    • memory
    • learning
    • collections
  • What is a commonplace?

    In all cases, a commonplace is a method of compiling knowledge for later use. In digital or analog form, this continued growth of stored ideas and projects is a key driver of intellectual development. Any time you decide to work on a project, you should attempt to collect and categorise all information that is relevant and useful.

    Will Darwin, Building a knowledge base
    www.willdarwin.com
    1. ​​What this site is​​
    • commonplace
    • information
    • collections
  • 253. Things From Your Life

    Problem

    “Decor” and the conception of “interior design” have spread so widely, that very often people forget their instinct for the things they really want to keep around them.

    Solution

    Do not be tricked into believing that modern decor must be slick or psychedelic, or “natural” or "modern art", or “plants” or anything else that current taste-makers claim. It is most beautiful when it comes straight from your life—the things you care for, the things that tell your story.

    Christopher Alexander, Murray Silverstein & Sara Ishikawa, A Pattern Language
    • collections
  • This is UX

    When you hire someone to generate UI, you won’t get new, innovative solutions. You’ll get more UI, not better UX.

    This is UI:

    Navigation, sub navigation, menus, drop-downs, buttons, links, windows, rounded corners, shadowing, error messages, alerts, updates, checkboxes, password fields, text inputs, radio selections, text areas, hover states, selection states, pressed states, tooltips, banner ads, embedded videos, swipe animations, scrolling, clicking, iconography, colors, lists, slideshows, alt text, badges, notifications, gradients, pop-ups, carousels, OK.cancel, etc. etc. etc.

    This is UX:

    People, happiness, solving problems, understanding needs, love, efficiency, entertainment, pleasure, delight, smiles, soul, warmth, personality, joy, satisfaction, gratification, elation, exhilaration, bliss, euphoria, convenience, enchantment, magic, productivity, effectiveness, etc. etc. etc.

    Golden Krishna, The Best Interface is No Interface
    • ux
    • collections
  • If I had The Sads

    Image from melanie-richards.com on 2020-05-01 at 9.22.14 AM.png

    Back before COVID-19 hit the global scene, I thought it would be pleasant to have a list of the good things in life. This list wouldn’t be an exhaustive account of all the checked boxes on Maslow’s Hierarchy of Needs, but rather would document small pleasures which evoke some kind of clear and specific emotional response. If I had The Sads, I could pull up this list and sink down into the sensory details of, say, that strong hit of pine scent you randomly get on a hiking trail.

    Now that we’re all in the thick of this pandemic, this new tiny side project—Good Things—has offered me a peaceful little portal to things I miss. Your mileage may vary, but I’ve found that reading my personal list of good things can be comforting as I help protect my community by sheltering in place.

    Melanie Richards, Good Things
    melanie-richards.com
    1. ​​Five Nice Things​​
    • happiness
    • life
    • goodness
    • collections
  • Listings and jottings

    Most likely to succeed in defining Japanese aesthetics is a net of associations composed of listings or jottings, connected intuitively, that fills in a background and renders the subject visible.

    Donald Richie, A Tractate on Japanese Aesthetics
    • collections
  • List-chasing

    For a person just getting started in some area of natural history, and unabashed focus on list-chasing is a good thing, at least for a while. The trick is knowing when to stop.

    Kenn Kaufman, One and a Half Cheers for List-Keeping
    • collections
  • The Art of Looking Sideways

    A Book by Alan Fletcher
    www.alanfletcherarchive.com
    The Art of Looking Sideways.jpg

    Cover art for Alan Fletcher's wonderfully expansive commonplace book.

    1. ​​Thinking is drawing in your head​​
    2. ​​The picket fence​​
    3. ​​The chicken was the egg's idea for getting more eggs​​
    1. ​​The brain is wider than the sky​​
    2. ​​What this site is​​
    • graphics
    • design
    • communication
    • commonplace
    • style
    • collections
  • Two Hundred Fifty Things an Architect Should Know

    An Essay by Michael Sorkin
    www.readingdesign.org
    1. ​​The distance of a whisper.​​
    2. ​​Corners​​
    3. ​​Want, need, afford​​
    4. ​​What the brick really wants.​​
    5. ​​Borders​​
    1. ​​136 things every web developer should know before they burn out and turn to landscape painting or nude modelling​​
    • architecture
    • design
    • collections
  • missing concepts in link culture?

    An Article by Maya Kate
    maya.land

    The idea of “evergreen” content naturally contrasts with its opposite. I am going to call that non-evergreen content “deciduous” because I wasn’t bullied enough as a child.

    • blogging
    • notetaking
    • rss
    • collections
  • Good Things

    A Website by Melanie Richards
    goodthings.melanie-richards.com
    1. ​​If I had The Sads​​
    1. ​​Thanks Doc​​
    • beauty
    • life
    • happiness
    • microsites
    • collections

    A personal compilation of good sensory things in life.

  • A Day at the Park

    A Comic by Kostas Kiriakakis
    kiriakakis.net
    Image from kiriakakis.net on 2022-02-24 at 3.31.00 PM.jpeg

    Once you see that an answer is not serving its question properly anymore, it should be tossed away. It's just their natural life cycle.

    They usually kick and scream, raising one hell of a ruckus when we ask them to leave. Especially when they have been with us for a long time.

    You see, too many actions have been based on those answers. Too much work and energy invested on them. They feel so important, so full of themselves. They will answer to no one. Not even to their initial question!

    • questions
    • collections
    • knowledge
  • Rewarding Curation

    An Article by Wesley Aptekar-Cassels
    notebook.wesleyac.com

    Something interesting about the design of Twitter is that it doesn’t have much of a way of rewarding curation, only authorship.

    ...I’m inclined to think that the mechanisms of distribution of information are very important, and I think figuring out ways to reward good curation is probably an important thing.

    ...I don’t really know what the solution is here, but I do think that finding and curating good links and bits of information is useful, and something that should be rewarded more than it currently is.

    • organization
    • collections
    • content
  • Andy's working notes

    A Website by Andy Matuschak
    notes.andymatuschak.org
    Screenshot of notes.andymatuschak.org on 2020-08-13 at 6.10.45 PM.png
    1. ​​Maggie Appleton's Digital Garden​​
    2. ​​Tangent Notes​​
    • notetaking
    • knowledge
    • commonplace
    • collections
  • Glasp

    An Application by Kazuki Nakayashiki & Kei Watanabe
    glasp.co
    9BA8D0E4-6D48-4029-8750-B4A4478B6F6C.png

    Collect the Web,
    Express Yourself.

    Collect what truly matters to you from the web. It's who you are. Like-minded people will find and learn from you.

    Glasp is a social highlighting app that allows you to highlight and tag what you think is important while reading articles or watching videos on the web.

    1. ​​Highlighter​​
    2. ​​What this site is​​
    • hypermedia
    • connection
    • collections

    For obvious reasons, I’ll be watching this project with great interest. Maybe it’ll succeed where Highlighter apparently could not.

  • Art of the Menu

    A Blog
    www.underconsideration.com

    Cataloguing the underrated creativity of menus from around the world.

    • food
    • collections
  • Compositions of desire

    A Quote
    journals.sagepub.com

    Assemblages are passional, they are compositions of desire. There is no desire but assembling, assembled desire.

    1. ​​Assemblages​​
    • desire
    • collections

    Deleuze and Guattari, 1987, p. 399

  • Edmund Wilson regrets…

    A Quote by Edmund Wilson
    web.archive.org

    Throughout his career, Wilson often answered fan mail and outside requests for his time with this form postcard:

    Edmund Wilson regrets that it is impossible for him to: Read manuscripts, write books and articles to order, write forewords or introductions, make statements for publicity purposes, do any kind of editorial work, judge literary contests, give interviews, conduct educational courses, deliver lectures, give talks or make speeches, broadcast or appear on television, take part in writers' congresses, answer questionnaires, contribute to or take part in symposiums or 'panels' of any kind, contribute manuscripts for sales, donate copies of his books to libraries, autograph books for strangers, allow his name to be used on letterheads, supply personal information about himself, supply photographs of himself, supply opinions on literary or other subjects.

    • collections
  • Working with Brian Eno on design principles for streets

    An Article by Dan Hill & Brian Eno
    medium.com
    • Think like a gardener, not an architect: design beginnings, not endings
    • Unfinished = fertile
    • Artists are to cities what worms are to soil.
    • A city’s waste should be on public display.
    • Make places that are easy for people to change and adapt (wood and plaster, as opposed to steel and concrete.)
    • Places which accommodate the very young and the very old are loved by everybody else too.
    • Low rent = high life
    • Make places for people to look at each other, to show off to each other.
    • Shared public space is the crucible of community.
    • A really smart city is the one that harnesses the intelligence and creativity of its inhabitants.
    • collections
    • urbanism
    • streets
    • cities
    • waste
    • gardens
  • 136 things every web developer should know before they burn out and turn to landscape painting or nude modelling

    An Article by Baldur Bjarnason
    www.baldurbjarnason.com
    1. The best way to improve software UX is regular direct observation, by everybody on the team, of the work done.
    2. Have some personality.
    3. Minimalism is garbage.
    4. Metaphors are fantastic.
    5. Naming things is fantastic.
    6. Try to write HTML that would make sense and be usable without the CSS.
    7. The buyer is quite often wrong. That fact never changes their mind.
    8. Working on a functioning app’s codebase does more to increase its quality than adding features.
    9. A good manager will debate you, and that’s awesome.
    10. The term ‘project’ is a poor metaphor for the horticultural activity that is software development.
    1. ​​Two Hundred Fifty Things an Architect Should Know​​
    • www
    • work
    • ux
    • collections
  • Some Things: Laurel Schwulst

    A List by Laurel Schwulst
    thecreativeindependent.com
    image.png

    Laurel’s birthday: March 15. [These are] a few of her favorite things.

    1. ​​Kicks Condor: barnsworthburning​​
    • collections
  • Four years of noting down my favourite words

    An Article by Matt Webb
    interconnected.org

    I like words, and I note down ones that catch my eye as we cross paths.

    Sometimes I read over the list, random access style, just to remind myself of forgotten thoughts. Each word is a bookmark into a little cascade of concepts in my brain.

    So because I’d like to keep these words somewhere I can find them in the future, I’m putting them here.

    Storm Doris
    Mimecom
    Cloudbleed
    Athleisure
    Cromwell
    H7N9
    Trappist-1
    ... (+448)
    
    • words
    • euphony
    • collections
  • The brag document

    An Article by Julia Evans
    jvns.ca

    It’s frustrating to have done something really important and later realize that you didn’t get rewarded for it just because the people making the decision didn’t understand or remember what you did.

    The tactic is pretty simple! Instead of trying to remember everything you did with your brain, maintain a “brag document” that lists everything so you can refer to it when you get to performance review season!

    • work
    • experience
    • memory
    • collections
  • Product Design Resources

    A Reference Work by Brandon Dorn
    www.notion.so

    Things I‘ve read, people I‘ve tried to learn from, and things I‘ve done to become a better designer. This is an idiosyncratic list reflecting what has helped me along the way, rather than an exhaustive list of design classics.

    Though the list leans toward theory — principles are more durable than technique — I offer a few ideas further down about how to practice design. It also leans toward information design, because the task of presenting rich, dense information in an accessible way is ultimately the task of any digital product.

    • design
    • information
    • software
    • collections
  • The Whimsical Web

    A Website by Max Böck
    whimsical.club
    Screenshot of whimsical.club on 2020-09-02 at 3.30.46 PM.png

    A curated list of sites with an extra bit of fun.

    • whimsy
    • fun
    • microsites
    • collections
  • Collaboration ideas

    A Website by Kevin Lynagh
    kevinlynagh.com
    • collections

    I like the idea of maintaining a list of projects you'd like to work on, given the right opportunity.

  • The Questions Concerning Technology

    An Essay by L.M. Sarcasas
    theconvivialsociety.substack.com
    • What sort of person will the use of this technology make of me?
    • What will the use of this technology encourage me to notice?
    • Does the use of this technology bring me joy?
    • What limits does the use of this technology impose upon me?
    • Upon what systems, technical or human, does my use of this technology depend? Are these systems just?
    • technology
    • ethics
    • collections

    The full list consists of 41 questions. These are a few of my favorites.

  • People I'd like to meet

    A Fragment by Rafael Conde
    rafa.design
    Screenshot of rafa.design on 2020-10-26 at 8.58.28 AM.png

    I've been fortunate enough to meet some of my heroes, but I still have a long way to go.
    This is a list of people I'd like to high five IRL.

    • socializing
    • goals
    • life
    • collections

    Rafael Conde maintains a simple bucket list all the people he wants to meet in his lifetime. This would be a useful practice even if it was just for himself, but it's made even more interesting that Conde makes the list public, so that people who are on it might reach out.


See also:
  1. life
  2. design
  3. knowledge
  4. notetaking
  5. commonplace
  6. microsites
  7. information
  8. happiness
  9. work
  10. memory
  11. connection
  12. ux
  13. socializing
  14. goals
  15. technology
  16. ethics
  17. whimsy
  18. fun
  19. software
  20. goodness
  21. experience
  22. words
  23. euphony
  24. craft
  25. material
  26. texture
  27. beauty
  28. architecture
  29. www
  30. graphics
  31. communication
  32. style
  33. photography
  34. learning
  35. urbanism
  36. streets
  37. cities
  38. waste
  39. gardens
  40. hypermedia
  41. desire
  42. food
  43. organization
  44. content
  45. questions
  46. blogging
  47. rss
  1. Melanie Richards
  2. Kenn Kaufman
  3. Donald Richie
  4. Rafael Conde
  5. L.M. Sarcasas
  6. Kevin Lynagh
  7. Max Böck
  8. Brandon Dorn
  9. Cyril Stanley Smith
  10. Julia Evans
  11. Matt Webb
  12. Nick Trombley
  13. Golden Krishna
  14. Laurel Schwulst
  15. Michael Sorkin
  16. Baldur Bjarnason
  17. Christopher Alexander
  18. Murray Silverstein
  19. Sara Ishikawa
  20. Will Darwin
  21. Alan Fletcher
  22. Andy Matuschak
  23. John Pawson
  24. Dan Hill
  25. Brian Eno
  26. Edmund Wilson
  27. Kazuki Nakayashiki
  28. Kei Watanabe
  29. Wesley Aptekar-Cassels
  30. Kostas Kiriakakis
  31. Maya Kate