objects
The way it has been made
The meaning of objects
Feeble and ugly
What is this static modernism?
No ordinary objects
The people we love
Interlocking
Van Gogh
The secret life of sculpture
What we are accustomed to call beautiful
Dieter Rams: As Little Design as Possible
The Mezzanine
The Design of Everyday Things
Inheriting Froebel's Gifts
Light & Shadow
An Artwork by Kumi YamashitaCHAIR, 2014
FRAGMENTS, 2009I sculpt using both light and shadow. I construct single or multiple objects and place them in relation to a single light source. The complete artwork is therefore comprised of both the material (the solid objects) and the immaterial (the light or shadow).
Trees and graphs
A tree is a kind of graph, but a graph can be considerably more complex than a tree.
I have reason to believe, which for brevity’s sake I will treat elsewhere, that the most complex class of processes and structures we humans can consciously prescribe, reduces mathematically to a tree. A tree has a top, bottom, left and right. Its branches fan out from the trunk and they don’t intersect with one another. They are discrete, contiguous, identifiable objects which persist across time. Trees are Things.
Software and websites, however, reduce to arbitrarily more complex structures: they are graphs. A graph has no meaningful orientation whatsoever. No sequence, no obvious start or end—at least none that we can intuit. It is better considered not as one Thing, but as a federation of Things, like the brain or a fungus network, or perhaps a composite artifact left behind from an ongoing process, like an ant colony or human city.