Robert Irwin: A Conditional Art A Book by Matthew Simms yalebooks.yale.edu Only a mind opened to the quality of thingsThe most incidental detailIn a state of reverberationSort of underway by thenUntitled (Dot Painting)+41 More Seeing Is Forgetting the Name of the Thing One SeesPhenomenal: California Light, Space, Surface
136 things every web developer should know before they burn out and turn to landscape painting or nude modelling An Article by Baldur Bjarnason www.baldurbjarnason.com The best way to improve software UX is regular direct observation, by everybody on the team, of the work done. Have some personality. Minimalism is garbage. Metaphors are fantastic. Naming things is fantastic. Try to write HTML that would make sense and be usable without the CSS. The buyer is quite often wrong. That fact never changes their mind. Working on a functioning app’s codebase does more to increase its quality than adding features. A good manager will debate you, and that’s awesome. The term ‘project’ is a poor metaphor for the horticultural activity that is software development. Two Hundred Fifty Things an Architect Should Know wwwworkuxcollections