A Search for Structure A Book by Cyril Stanley Smith mitpress.mit.edu ApologiaGrain Shapes and Other Metallurgical Applications of TopologyStructure, Substructure, and SuperstructureThe Interpretation of Microstructures of Metallic ArtifactsMatter versus Materials: A Historical View+18 More Results of a search makingmaterialcraftstyle
The Tiling Patterns of Sebastien Truchet and the Topology of Structural Hierarchy A Research Paper by Cyril Stanley Smith www.jstor.org A pattern of tiles illustrated by Douat in 1722. A translation is given of Truchet's 1704 paper showing that an infinity of patterns can be generated by the assembly of a single half—colored tile in various orientations. Separation and connection in all thingsCorpuscles of nothing and atoms of somethingThe scale of resolution determines what is seenThis is history Truchet TilesThe Sense of OrderThe Shape of TimeWang tiles graphicsmath
136 things every web developer should know before they burn out and turn to landscape painting or nude modelling An Article by Baldur Bjarnason www.baldurbjarnason.com The best way to improve software UX is regular direct observation, by everybody on the team, of the work done. Have some personality. Minimalism is garbage. Metaphors are fantastic. Naming things is fantastic. Try to write HTML that would make sense and be usable without the CSS. The buyer is quite often wrong. That fact never changes their mind. Working on a functioning app’s codebase does more to increase its quality than adding features. A good manager will debate you, and that’s awesome. The term ‘project’ is a poor metaphor for the horticultural activity that is software development. Two Hundred Fifty Things an Architect Should Know wwwworkuxcollections