Every Thing An Essay from Every So Often a Talking Dog Appears by Smiljan Radić A crumpled drawingThe tower
Every So Often a Talking Dog Appears A Book by Smiljan Radić www.artbook.com AssemblagesPlaces I will never goNo Objection to the Moon...A Guide to AbandonmentDeath at Home+3 More
No Objection to the Moon... An Essay from Every So Often a Talking Dog Appears by Smiljan Radić The deeper unconscious intentions
A Guide to Abandonment An Essay from Every So Often a Talking Dog Appears by Smiljan Radić These loose notesHours
Death at Home An Essay from Every So Often a Talking Dog Appears by Smiljan Radić To build a follySimple moments of clarity
Some Remains of My Heroes Found Scattered Across a Vacant Lot An Essay from Every So Often a Talking Dog Appears by Smiljan Radić To prove it in purityRaindrops leaving an erratic trail euphony
The Circus An Essay from Every So Often a Talking Dog Appears by Smiljan Radić EnduranceThere it is againPreparing a stage
Don’t Be an Ostrich An Essay by Chuánqí Sun medium.com You just handed off a major redesign. Three months of research, twenty-seven major revisions, and hundreds cups of coffee have all culminated in this pinnacle of glory. It’s finally done! Except it’s not. It’s not, even after you have answered every single question the developers have about your red-line. It’s not, even after you have addressed all the technical constraints developers encountered during the implementation. It’s not, even after you meticulously documented all the patterns and styles into a library for reference and reuse. It’s not, because neither you nor the developers have talked to a real user. At the bottom of your heart, you are secretly wishing: My design looks great on paper, so let’s keep it on paper. You are an ostrich. Post-occupancy evaluation
Post-occupancy evaluation Post-occupancy evaluation (POE) is a practice in the building industry where an architect would visit the building after its occupancy and interview its residents. It sounds like a great opportunity for collecting feedback and learning from mistakes, but it’s rarely practiced. Why? Many awe-inspiring, prize-winning architectures are half building, half sculpture. Often made of specially molded concrete and steel, they are extremely expensive to alter, let alone any alteration would also attack the architect’s prestige and pride. So whatever usability issues the POE identifies will remain as issues, unless the architect wants to accept the public criticism and shame that comes with the remodeling. In fear of criticism, an architect would turn down the opportunity for POE, and continue to design the same roof that would leak water in future projects. In fear of criticism, a developer would use customer service representatives as a shield against user complaints, while focusing on the “technical” aspect of things. In fear of criticism, a designer would close the contract as soon as the client accepts the design, even though none of the real users are represented by the client. architectureux