The Timeless Way of Building A Book by Christopher Alexander www.patternlanguage.com Mind of no mindThe quality without a nameAn objective matterBitternessThe most precious thing we ever have+27 More Some emptiness in usDeliberate actsNo kindpatternsof.designA Pattern LanguageNon-architectsThe Side View #17: Susan Ingham & Chris AndrewsThe usages of life architecturemakingbuildingurbanismbeautyconstructionzen
A Pattern Language A Book by Christopher Alexander, Murray Silverstein & Sara Ishikawa www.goodreads.com Its place in the web of nature9. Scattered Work21. Four-Story Limit51. Green Streets53. Main Gateways+27 More Deliberate actspatternsof.design125 Best Architecture BooksThe Timeless Way of BuildingThe design systems between usCollaborative Information Architecture at Scale architectureurbanismlifeconstruction
A City Is Not a Tree An Essay by Christopher Alexander www.patternlanguage.com Strands of lifeImpending destructionThe right overlapThe difficulty of designing complexityPolitical chains of influence+8 More Trees and graphsThe dishonest mask of pretended orderThe problem with treesBoth practical and aesthetic concerns citiesurbanismdesignarchitecturemath
Notes on the Synthesis of Form A Book by Christopher Alexander www.hup.harvard.edu I could do better than thatThis small internal quaverTheir wrongness is somehow more immediate mathdesignarchitectureformproblems
The Battle for the Life and Beauty of the Earth A Book by Christopher Alexander www.goodreads.com Two generating systemsTwo types of building productionSystem ASystem BThis has harmed modern society greatly+24 More What the prototype tells youOn the "Building" of Software and WebsitesBack to the Drawing BoardReading the landscape architectureurbanismbeautyconstruction
The Nature of Order A Book by Christopher Alexander www.natureoforder.com Levels of ScaleStrong CentersBoundariesAlternating RepetitionPositive Space+10 More Strength from both mass and form architectureurbanismgoodnessbeauty
Contrasting Concepts of Harmony in Architecture A Dialogue by Christopher Alexander & Peter Eisenman www.katarxis3.com The realm of feelingPanicThe pitched roofThe trick of little machinesMerely a building+2 More
Craft and Material in Digital Design An Article A little bit more about the stoneIt is how we come to understand our medium craftmaterialsoftware
A little bit more about the stone In the documentary Rivers and Tides, artist Andy Goldsworthy repeatedly struggles to stack stones into a sculptural cairn. Over and over the stones fall. Each time, Andy’s sculpture stands a little taller before the moment of failure. At a penultimate moment in the episode, the ever-patient Goldsworthy begins to look exasperated. He’s just staring at the rocks scattered on the ground, studying them intently. A curious passerby has watched him fail a few times, and Andy tells the man, “Every time, I learn a little bit more about the stone. I’m learning how it works.”
It is how we come to understand our medium There is such a unique quality to experiential learning, through direct experience with a material. It cannot be substituted through lectures or books. It must be felt. It must be earned through time well spent, through making and failing and re-making. It is how we come to understand our medium. If you’re a digital designer who doesn’t understand basic principles of computer science, or has never written a bit of code, or has never built a website, what are you doing? What can you say about the material you shape? The idea that designers in the information age shouldn’t waste their time with this skill baffles me. It is woefully misguided advice. A digital designer who has not learned the nature of their medium is a designer unprepared to argue for their vision. This is a designer who is unable to push back against the criticism of skeptical engineers. This is a designer who risks offering opinions instead of solutions. If you are crafting experiences in the digital space, you should know what’s required to implement your ideas. You should try implementing it yourself, (if only to build empathy with your developers!)