Understanding Architecture A Book by Robert McCarter & Juhani Pallasmaa www.phaidon.com We have turned our faces towards the futureFragments of timeA timeless spaceTheatre Epidaurus, Greece, 330 BCThe secret life of sculpture+17 More Fragments of time architecturehistorycities
Game feel An Article by Dave Rupert daverupert.com How do you make a game that’s fun? ...You have to focus on gameplay. In order for the final product to be fun and exciting, the core game play needs to be fun and exciting. The creator of Mario calls this 手応え (tegotae), which is often translated as “game feel”. To find this game feel, you need to build small prototypes around a single idea, play test them, and then follow the fun. Nintendo does this, indie game devs do this; this is the not-so-secret of the gaming industry. Follow the funFollow the brush prototypesmakinggames