20 Minutes in Manhattan A Book by Michael Sorkin www.goodreads.com It begins with a trip down the stairsThoughts on stairsThey are something that has been buried(an architectural stem cell that might transform itself into any organ for living)The grid and its difficulties+41 More The MezzaninePsychogeographyTilted Arc architectureurbanismcitieshomewalking
Two Hundred Fifty Things an Architect Should Know An Essay by Michael Sorkin www.readingdesign.org The distance of a whisper.CornersWant, need, affordWhat the brick really wants.Borders+3 More 136 things every web developer should know before they burn out and turn to landscape painting or nude modelling architecturedesigncollections
Local Code: The Constitution of a City at 42º N Latitude A Book by Michael Sorkin www.goodreads.com The source code for SimCityLocal Code: 3,659 Proposals About Data, Design & The Nature of Cities regulationslawcities
Don't think big An Article by Ralph Ammer ralphammer.com One of the biggest mistakes you can make in your creative project is to pick a topic which is too big. Big topics often lead to small results, small topics foster great results. And here is why: Your project is limited by the time and energy you have. These are the boundaries of your project. If you pick a huge topic then there is not much room for your creative efforts. On the other hand, if you pick a small topic you have time and energy to make a great creative contribution. creativity