are.na An Application by Charles Broskoski www.are.na Build ideas mindfully. Save content, create collections, and connect ideas with other people. ObsidianRoam ResearchWhat this site isOn Motivation thinkingnetworkshypermedianotetaking
On Motivation An Essay by Charles Broskoski www.are.na I’ve had this (semi-vague) idea that I want to write about what keeps us excited to work on Are.na, on the occasion of its 10th (yes 10th) birthday. While writing generally is a tricky process for me, this subject motivation is even trickier. In turning this subject around in my mind, and thinking about all the people and things that have been influential, I have some idea about what keeps us going. Nodal pointsInfinite varieties of contextsA lifelong projectGrowing in the correct way are.naThe slow blade penetrates the shield
The game discovering itself We like to think about this process as the game discovering itself over time. Because as iterators, rather than designers, it’s our job to simply play the game, listen to it, feel it, and kind of feel out what it seems to want to become - and just follow the trails of what’s fun. Seth Coster, Crashlands: Design by Chaos www.youtube.com What the prototype tells youFollow the fun designmakingiteration