Infrastructure: A Guide to the Industrial Landscape A Book by Brian Hayes industrial-landscape.com Savage, hostile, and cruelNature undisturbedThe raw materials of societyThe draglineDark satanic steel+21 More The Factory Photographs infrastructuretechnologyurbanismindustrynetworks
The game discovering itself We like to think about this process as the game discovering itself over time. Because as iterators, rather than designers, it’s our job to simply play the game, listen to it, feel it, and kind of feel out what it seems to want to become - and just follow the trails of what’s fun. Seth Coster, Crashlands: Design by Chaos www.youtube.com What the prototype tells youFollow the fun designmakingiteration