Sleepers A Poem by Nick Trombley m o t i o n l e s s m o t i o n l s e s m o t i o n s l e s m o t i o s n l e s m o t i s o n l e s m o t s i o n l e s m o s t i o n l e s m s o t i o n l e s s m o t i o n l e s s o m t i o n l e s s o m t i n o l e s s o m t n i o l e s s o m n t i o l e s s o m n t o i l e s s o m n o t i l e s s o m n o t l i e s s o m n o l t i e s s o m n o l i t e s Concrete poetry sleepeuphony
Because we have to sleep Two nights later, as he was getting ready to bed down, the boy looked for the star they followed every night. He thought that the horizon was a bit lower than it had been, because he seemed to see stars on the desert itself. "It's the oasis," said the camel driver. "Well, why don't we go there right now?" the boy asked. "Because we have to sleep." Paulo Coelho, The Alchemist sleep
To carve a volume into the void of darkness The nocturnal sound is a reminder of human solitude and mortality, and it makes one conscious of the entire slumbering city. Anyone who has become entranced by the sound of dripping water in the darkness of a ruin can attest to the extraordinary capacity of the ear to carve a volume into the void of darkness. The space traced by the ear in the darkness becomes a cavity sculpted directly in the interior of the mind. Juhani Pallasmaa, The Eyes of the Skin: Architecture and the Senses sounddarknesssleepsolitude
Traced in the summer skies Yes, it was the hour when, a long time ago, I was perfectly content. What awaited me back then was always a night of easy, dreamless sleep. And yet something had changed, since it was back to my cell that I went to wait for the next day…as if familiar paths traced in summer skies could lead as easily to prison as to the sleep of the innocent. Albert Camus, The Stranger sleepcrime
Collaborative Information Architecture at Scale An Article by Brandon Dorn www.viget.com Here I describe an approach for defining new information architectures for large organizational websites managed by many stakeholder groups. Broadly speaking, there are four general phases to the approach: Auditing. Begin by immersing yourself in existing content and encourage stakeholders to adopt a critical, audience-minded perspective of their content. Diagramming. Work with stakeholders to develop new conceptual categories that better serve audiences and organizational direction. Elaborating. Think through content in detail and test new categories against specific instances and edge cases. Producing. Prepare content teams for production using a shared database of new sitemap pages and editorial considerations that you’ve developed incrementally. Half of design is facilitation The Ladder of AbstractionA Pattern Language decisionsorganizationpatternsanalytics
Half of design is facilitation At least half of the work of design is not design, because design isn’t just "making things"—it’s making things with other people, many of whom usually aren’t designers. This is true any time you’re working with others from a domain outside of your own. Communicating ideas, marshaling stakeholder consensus, soliciting and incorporating feedback, and redefining problems that weren’t fully known at the start are all the non-design work of design, what we might generally call "facilitation." designcommunication