Software Engineering as a Craft An Article by Thomas Wilson thomaswilson.xyz The decreasingly tangible product of code, i.e. that all we have are files on a hard-drive, may make it easy to forget that writing software produces a thing. If you produce a wonky chair or an overly long fork, it’s easy to see the quality of work was not great. By calling for a perception of software as a craft, we fight against that ability to forget or not notice the final quality of the product. You could watch two software engineers with different levels of experience, or in different domains, and it wouldn’t necessarily be so easy to guess which is which, at least from a distance. So maybe there is something to be said for the value of software as a craft, for sometimes focusing on the practice of making better, or at least different, software just for the sake of it. craftsoftware
Jacob Leech, Digital Craftsman A Profile by Jacob Leech jacobleech.com I'm Jacob — a designer and coder who creates things with computers (Fig 1) 'Digital Craftsman' best describes my skill set. Digital projects thrive when designers understand how they will be built. Just as an architect understands how a structure is created, the same should be true on the web. nicktrombley.design craftwwwmaking