Crashlands: Design by Chaos A Talk by Seth Coster www.youtube.com The game discovering itself games
Start drawing, then put the box around it Remember the Hockney photos? The size of what we’re making is unknown until we know what we’re putting there. So, it’s better to come up with an arrangement of elements and assign them to a size, rather than the other way around. We need to start drawing, then put the box around it. Frank Chimero, The Web's Grain JoinersCan't developers just see?Content-responsive space