Crashlands: Design by Chaos A Talk by Seth Coster www.youtube.com The game discovering itself games
For its own sake 'Craftsmanship' may suggest a way of life that waned with the advent of industrial society—but this is misleading. Craftsmanship names an enduring, basic human impulse, the desire to do a job well for its own sake. Richard Sennett, The Craftsman To see the fulfillment of the work craft