A Q&A with Figma's VP of Product A Dialogue by Michael Amodeo & Yuhki Yamashita www.figma.com Since we launched FigJam back in April, teams having been using it to grow all kinds of ideas into great designs. We recently caught up with Figma's VP of Product, Yuhki Yamashita, to hear what it was like to build FigJam and how things have changed since then. Here, he reflects on the evolving role of design and product management, what it means to welcome “non-designers” into the process, and the future of FigJam. Stretching the productEngineering, design, and product managementEmbracing the mess
Right-Angle Doodling Machine A Game by Clive Thompson openprocessing.org You draw one single line. It can be as long as you like. To start the line, you put your pen down. You can make right-angle turns only, either 90 degrees or -90 degrees. You cannot back up. You must always move forward. You don’t lift your pen until you’re ready to stop. When you lift the pen, the doodle is done. drawingcodegames