Undoing the Toxic Dogmatism of Digital Design An Essay by Lisa Angela lisa-angela-fftv.medium.com Design educators and industry leaders have never reached a consensus about what comprises a “good enough” foundational education for digital design. We do not properly retire methods (or ways of conducting them) that have been shown to be ineffective. Design team seniority levels are meaningless. We’ve collectively lost the safety (and subsequently the desire) to explore and fail. We afford well-known design leaders too much power to dictate how design is discussed and conducted. We have no ethical standards. Inclusive design and accessibility are afterthoughts — both in design education and in practice. Design Discourse is in a State of Arrested DevelopmentWaking up from the dream of UXSermon for WIAD Bristol 2021On Design Thinking ethicsuxsoftware
On Memory Palaces & Visual Computation An Essay by Taulant Sulko www.are.na Show image 0 Show image 1 I now use Are.na as a Memory Palace, separating my channels into rooms. For example, I have a channel that I call the Computation Room. It’s pretty generic and includes any type of block that relates to computation. If I notice a pattern in the computation room I create a more specific channel in that room. I think of that more specific topic as an object within the room. Then there are the adjacent topics that I often find even more exciting to focus on. For those, I choose a name that corresponds with the nature of a room and also its size. For example I have a channel called the Visual Computing Observatory. In my head I am imagining an actual observatory where I am looking and observing and studying a given topic. The Method of Loci memorycommonplaceplace