Make the change easy A Tweet by Kent Beck twitter.com For each desired change: Make the change easy (warning: this may be hard) Make the easy change The State of Agile Software in 2018 changesoftwarerefactoring
Crashlands: Design by Chaos A Talk by Seth Coster www.youtube.com The game discovering itself games
The game discovering itself We like to think about this process as the game discovering itself over time. Because as iterators, rather than designers, it’s our job to simply play the game, listen to it, feel it, and kind of feel out what it seems to want to become - and just follow the trails of what’s fun. What the prototype tells youFollow the fun designmakingiteration