Co-Evolution of Problem and Solution Spaces in Creative Design An Essay by Nigel Cross & Kees Dorst www.researchgate.net Between the two spaces What the prototype tells youSolution to evaluation and back againIn terms which must be alteredPrimitive design
You and your user are one In the case of the seeming egalitarianism and beneficence of the voice from the cloud that says “You Are Not Your User,” what I hear in that voice is the ringing of a cash register, and the creaking of the crank on the side of a box that software development efforts disappear into, and that money comes out of. A mechanism that would seize up instantly if some still small voice were to propose the opposite of what the thunder says: that you and your user are one. Dan Klyn, Sermon for WIAD Bristol 2021 understandinggroup.com My job is simply to design gadgets that I likeReversibility of perspectives uxsoftware