Co-Evolution of Problem and Solution Spaces in Creative Design An Essay by Nigel Cross & Kees Dorst www.researchgate.net Between the two spaces What the prototype tells youSolution to evaluation and back againIn terms which must be alteredPrimitive design
Right-Angle Doodling Machine A Game by Clive Thompson openprocessing.org You draw one single line. It can be as long as you like. To start the line, you put your pen down. You can make right-angle turns only, either 90 degrees or -90 degrees. You cannot back up. You must always move forward. You don’t lift your pen until you’re ready to stop. When you lift the pen, the doodle is done. drawingcodegames