Co-Evolution of Problem and Solution Spaces in Creative Design An Essay by Nigel Cross & Kees Dorst www.researchgate.net Between the two spaces What the prototype tells youSolution to evaluation and back againIn terms which must be alteredPrimitive design
Meltdown Show image 0 Show image 1 Show image 2 I created Meltdown in 2012, inspired by the 2011 earthquake in Japan. The earthquake caused an enormous tsunami, which struck and demolished the nuclear power plant in Fukushima, Japan. A massive amount of radiation was released and contaminated the environment. Ikeda Manabu, Chazen Museum of Art chazen.wisc.edu The castle takes flight