Throughout a racing season there is constant, relentless pressure on the designer to keep making design improvements. But there is a limit to what can be achieved with any car design, before a jump has to be made to basically a new design, an innovation. As Gordon Murray says, ‘Given the situation and the pressure at any one time, you do get to the brick wall...I mean you're doing all these normal modifications, you know you can't go any quicker, you need to make the step forward.’
In the midst of the pressure, the fervour, the panic, he ‘used to get breakthroughs, I mean I used to get like suddenly a mental block's lifted.’
That's what is great about race car design, because even though you've had the big idea - the “light bulb” thing, which is fun - the real fun is actually taking these individual things, that nobody's every done before, and in no time at all try and think of a way of designing them. And not only think of a way of doing them, but drawing the bits, having them made and testing them.
When we use non-spatial social apps, we often understand that another's cognitive presence is there, but we can't feel the more human presence we're wired to need. When we're not social distancing, we fulfill this need elsewhere, outside of software. We meet for coffee. We go on a walk. We play a game, or show a friend something funny on our phone and watch them laugh. We have infinite options at our disposal for relating to others. Though the lack of these same options inside the software we use is sometimes inconvenient, we can usually get over it.
But things are different right now. We're constrained to rely almost exclusively on software for social interaction. What are usually minor inconveniences in our existing applications are now the main factor preventing us from fulfilling our social needs.