Guidelines for Brutalist Web Design An Article by David Bryant Copeland brutalist-web.design Content is readable on all reasonable screens and devices. Only hyperlinks and buttons respond to clicks. Hyperlinks are underlined and buttons look like buttons. The back button works as expected. View content by scrolling. Decoration when needed and no unrelated content. Performance is a feature. What On Earth is a Brutalist Website?The split personality of brutalist web development brutalismwwwhtml
Fast Path to a Great UX – Increased Exposure Hours An Article by Jared Spool articles.uie.com As we’ve been researching what design teams need to do to create great user experiences, we’ve stumbled across an interesting finding. It’s the closest thing we’ve found to a silver bullet when it comes to reliably improving the designs teams produce. The solution? Exposure hours. The number of hours each team member is exposed directly to real users interacting with the team’s designs or the team’s competitor’s designs. There is a direct correlation between this exposure and the improvements we see in the designs that team produces. uxresearchmetrics