Start all of the pieces of work a little bit earlier. The key to starting work early is not succumbing to the pressure of having to finish the work. Don’t worry about finishing. If you’re a developer, you can start doing things while your design or information architect are working because a lot of your work actually isn’t dependent on their work. Some of it is, so you probably won’t be able to finish, but that shouldn’t stop you from starting.
Share Work-in-Progress Early and Often
When you share work-in-progress, share it with the caveat that no feedback is needed at this point. You’re simply sharing it to let people know where you are. For example, if you have to make 12 wireframes, share it when you finish 2 or 3. Rather than spending a whole week to drop 12 wireframes, share 2 – 3 wireframes every 2 days. The more often you do this, you start to build rhythm, and rhythm builds momentum.
I am a sucker for stories in which seeds of cosmic revelation are found hidden inside everyday materials, especially when those materials are architectural in form.
In this case, it was “the imprint of a rare solar storm” that left traces in the rings of trees cut into logs by Vikings and used to build cabins 1,000 years ago on the Atlantic coast of Canada.
…While there is obviously more to say about the science behind this discovery—all of which you can read here—what interests me is simply the idea that astral events, cosmic storms, stellar weather, electromagnetic pulses from space, whatever you want to imagine, leave traces all around us. That in the depths of our buildings, in our walls and floors, even in the wooden dowels of mass-produced furniture, there can be evidence of immensely powerful and beautiful things, and I would like to remember to look for that again. It’s been a miserable couple of years.