The Timeless Way of Building A Book by Christopher Alexander www.patternlanguage.com Mind of no mindThe quality without a nameAn objective matterBitternessThe most precious thing we ever have+27 More Some emptiness in usDeliberate actsNo kindpatternsof.designA Pattern LanguageNon-architectsThe Side View #17: Susan Ingham & Chris AndrewsThe usages of life architecturemakingbuildingurbanismbeautyconstructionzen
A Pattern Language A Book by Christopher Alexander, Murray Silverstein & Sara Ishikawa www.goodreads.com Its place in the web of nature9. Scattered Work21. Four-Story Limit51. Green Streets53. Main Gateways+27 More Deliberate actspatternsof.design125 Best Architecture BooksThe Timeless Way of BuildingThe design systems between usCollaborative Information Architecture at Scale architectureurbanismlifeconstruction
A City Is Not a Tree An Essay by Christopher Alexander www.patternlanguage.com Strands of lifeImpending destructionThe right overlapThe difficulty of designing complexityPolitical chains of influence+8 More Trees and graphsThe dishonest mask of pretended orderThe problem with treesBoth practical and aesthetic concerns citiesurbanismdesignarchitecturemath
Notes on the Synthesis of Form A Book by Christopher Alexander www.hup.harvard.edu I could do better than thatThis small internal quaverTheir wrongness is somehow more immediate mathdesignarchitectureformproblems
The Battle for the Life and Beauty of the Earth A Book by Christopher Alexander www.goodreads.com Two generating systemsTwo types of building productionSystem ASystem BThis has harmed modern society greatly+24 More What the prototype tells youOn the "Building" of Software and WebsitesBack to the Drawing BoardReading the landscape architectureurbanismbeautyconstruction
The Nature of Order A Book by Christopher Alexander www.natureoforder.com Levels of ScaleStrong CentersBoundariesAlternating RepetitionPositive Space+10 More Strength from both mass and form architectureurbanismgoodnessbeauty
Contrasting Concepts of Harmony in Architecture A Dialogue by Christopher Alexander & Peter Eisenman www.katarxis3.com The realm of feelingPanicThe pitched roofThe trick of little machinesMerely a building+2 More
Unobtrusive feedback An Article by Jeremy Keith adactio.com The text 'added' and 'removed' drifts upwards from the toggle button and fades away. So we all know Super Mario, right? And if you think about when you’re collecting coins in Super Mario, it doesn’t stop the game and pop up an alert dialogue and say, “You have just collected ten points, OK, Cancel”, right? It just does it. It does it in the background, but it does provide you with a feedback mechanism. The feedback you get in Super Mario is about the number of points you’ve just gained. When you collect an item that gives you more points, the number of points you’ve gained appears where the item was …and then drifts upwards as it disappears. It’s unobtrusive enough that it won’t distract you from the gameplay you’re concentrating on but it gives you the reassurance that, yes, you have just gained points. uxinterfaces