A world with pyramids Which would you choose— a world with pyramids, or a world without? Hayao Miyazaki, The Wind Rises beautyevil
To know evil For to know evil, for them, was to know it not by pure intelligence by by experience. Charles Williams, The Mind of the Maker evil
If you look for the light If you look for the light, you can often find it. But if you look for the dark, that is all you will ever see. — Uncle Iroh The Legend of Korra lightdarknessgoodnessevil
Unobtrusive feedback An Article by Jeremy Keith adactio.com The text 'added' and 'removed' drifts upwards from the toggle button and fades away. So we all know Super Mario, right? And if you think about when you’re collecting coins in Super Mario, it doesn’t stop the game and pop up an alert dialogue and say, “You have just collected ten points, OK, Cancel”, right? It just does it. It does it in the background, but it does provide you with a feedback mechanism. The feedback you get in Super Mario is about the number of points you’ve just gained. When you collect an item that gives you more points, the number of points you’ve gained appears where the item was …and then drifts upwards as it disappears. It’s unobtrusive enough that it won’t distract you from the gameplay you’re concentrating on but it gives you the reassurance that, yes, you have just gained points. uxinterfaces