e-worm.club A Website by Zach Sherman e-worm.club I’m building a custom pleroma client so that my friends and I can have a cute, self-hosted social network to post about politics and art. Besides being much more visually interesting than our facebook messenger groupchat, e-worm also attempts to solve design problems around conversational, collaborative thinking. The biggest of these problems is the inherent ephemerality of our groupchat— it doesn’t really succeed as a collaborative thinking space because it has no long-term memory. When messages are constantly buried under new ones, it places the burden on us to remember previous conversations. So the ultimate design goal for e-worm is to create a self-archiving conversational interface that preserves thought and helps us keep thinking new things rather than going in intellectual circles. micrositescommunicationthinking
What makes a good design principle? An Article by Matthew Ström matthewstrom.com Good design principles are memorable. Good design principles help you say no. Good design principles aren't truisms. Good design principles are applicable. uxdesign