Building a knowledge base An Article by Will Darwin www.willdarwin.com What is a commonplace?Curiosity spurred onInformation remixHow to be a genius commonplaceknowledge
Blogging with Version Control An Article by Will Darwin willdarwin.com I’ve been musing for a while now on the way blog posts are typically presented—in reverse chronological order. This format has never truly made sense and does not reflect the way good writing and thinking happens. ...The main issue with the ‘pile’ system is that this post is eventually buried beneath more recent pieces of writing; there is no incentive for revisiting or updating the work. Even worse, if an author does decide to unearth the piece and make some major changes, those who read the original piece are not made aware of these alterations. The sorting order is static. bloggingwritinginformation
How to Think About Notes An Article by Will Darwin www.willdarwin.com Thinking in terms of outputs Maggie Appleton's Digital Garden notetakingwritinginformation
Design skirmishes it is apparent that the unfolding of the design process assumed a distinctly episodic structure, which we might characterize as a series of related skirmishes with various aspects of the problem at hand. As the scope of the problem became more determined and finite for the designer, the episodic character of the process seems to have become less pronounced. During this period a systematic working out of issues and conditions took hold within the framework that had been established. This phenomenon is not at all surprising when we consider the fundamental difference between moments of problem solving when matters are poorly defined and those with clarity and sufficiency of structure. Within the episodic structure of the process, the problem, as perceived by the designer, tends to fluctuate from being rather nebulous to being more specific and well-defined. Furthermore, moments of "blinding" followed by periods of backtracking take place, where blinding refers to conditions in which obvious connections between various considerations of importance go unrecognized by a designer. Peter G. Rowe, Design Thinking The Design Squiggle processdesign