Software Engineering as a Craft An Article by Thomas Wilson thomaswilson.xyz The decreasingly tangible product of code, i.e. that all we have are files on a hard-drive, may make it easy to forget that writing software produces a thing. If you produce a wonky chair or an overly long fork, it’s easy to see the quality of work was not great. By calling for a perception of software as a craft, we fight against that ability to forget or not notice the final quality of the product. You could watch two software engineers with different levels of experience, or in different domains, and it wouldn’t necessarily be so easy to guess which is which, at least from a distance. So maybe there is something to be said for the value of software as a craft, for sometimes focusing on the practice of making better, or at least different, software just for the sake of it. craftsoftware
Every Thing An Essay from Every So Often a Talking Dog Appears by Smiljan Radić A crumpled drawingThe tower
A crumpled drawing A child is walking with a crumpled drawing in his hand. Someone asks him if the crumped drawing has a "name"... "Every thing," he replies. nameschildhood
The tower The tower is just a common grater. It is not used to look out toward a distant world from above, but only to slice, grind and grate its surroundings. Anyone who stepped inside would see an irremediably cold, metallic, empty void, and a few scattered holes where the world literally seeps through in pieces. It is a sad project. After the Fair architecturemelancholydarkness