Crashlands: Design by Chaos A Talk by Seth Coster www.youtube.com The game discovering itself games
All the things we want to do This is precisely where “burglary” becomes a myth, a symbol, a metaphor: it stands in for all the things people really want to do with the built environment, what they really want to do to sidestep the obstacles of their lives. Geoff Manaugh, A Burglar's Guide to the City Rage rooms urbanismlife