The care and feeding of software engineers (or, why engineers are grumpy) An Article by Nicholas Zakas humanwhocodes.com We do say “no” very quickly, not just to designs, but to everything. That led me into thinking about the psychology of software engineers and what makes us the way we are. softwaremakingprocess
A World Where Things Only Almost Meet Recall that great line from Umberto Eco’s novel The Name of the Rose How beautiful the world would be if there were a procedure for moving through labyrinths. Only, here, it’s some lonely postal worker—or a geography Ph.D. driven mad by student debt—out mapping the frayed edges of the world, wearily noting every new dead-end and cul-de-sac in a gridded notebook, diagramming loops, sketching labyrinths and mazes, driving empty streets all day on a quest for something undefinable, some answer to why the world’s patterns have gone so wrong. A self-diverging world, where things only almost meet. Geoff Manaugh, BLDGBLOG www.bldgblog.com How beautiful the world would be if there were a procedure for moving through labyrinths urbanismgeometrydystopia