The Shape of Design A Book by Frank Chimero shapeofdesignbook.com Near and farWhy we should readWe hear a voice whisperNeeds more loveOne candle can light another+9 More designcraft
The Web's Grain An Essay by Frank Chimero frankchimero.com Start drawing, then put the box around it We are working against the grain of the woodA passive beauty of right structure
Fast Path to a Great UX – Increased Exposure Hours An Article by Jared Spool articles.uie.com As we’ve been researching what design teams need to do to create great user experiences, we’ve stumbled across an interesting finding. It’s the closest thing we’ve found to a silver bullet when it comes to reliably improving the designs teams produce. The solution? Exposure hours. The number of hours each team member is exposed directly to real users interacting with the team’s designs or the team’s competitor’s designs. There is a direct correlation between this exposure and the improvements we see in the designs that team produces. uxresearchmetrics