Goodbye, Google An Article by Douglas Bowman stopdesign.com Without a person at (or near) the helm who thoroughly understands the principles and elements of Design, a company eventually runs out of reasons for design decisions. With every new design decision, critics cry foul. Without conviction, doubt creeps in. Instincts fail. “Is this the right move?” When a company is filled with engineers, it turns to engineering to solve problems. Reduce each decision to a simple logic problem. Remove all subjectivity and just look at the data. Data in your favor? Ok, launch it. Data shows negative effects? Back to the drawing board. And that data eventually becomes a crutch for every decision, paralyzing the company and preventing it from making any daring design decisions. Yes, it’s true that a team at Google couldn’t decide between two blues, so they’re testing 41 shades between each blue to see which one performs better. I had a recent debate over whether a border should be 3, 4 or 5 pixels wide, and was asked to prove my case. I can’t operate in an environment like that. I’ve grown tired of debating such minuscule design decisions. There are more exciting design problems in this world to tackle. designdecisionsdata
500 Days of Summer A Film by Marc Webb, Scott Neustadter & Michael H. Weber www.imdb.com I think you should look againIt just wasn't me you were right about lovemelancholyhope
I think you should look again Rachel: Look, I know you think she was the one, but I don't. I think you're just remembering the good stuff. Next time you look back...I really think you should look again. memory
It just wasn't me you were right about Summer: So, what if I'd gone to the movies? What if I had gone somewhere else for lunch? What if I'd gotten there 10 minutes later? It was, it was meant to be. And... I just kept thinking... Tom was right. Tom: No. Summer: I did. It just wasn't me that you were right about. destiny