Guidelines for Brutalist Web Design An Article by David Bryant Copeland brutalist-web.design Content is readable on all reasonable screens and devices. Only hyperlinks and buttons respond to clicks. Hyperlinks are underlined and buttons look like buttons. The back button works as expected. View content by scrolling. Decoration when needed and no unrelated content. Performance is a feature. What On Earth is a Brutalist Website?The split personality of brutalist web development brutalismwwwhtml
Withered or seasoned? An Article by Robin Sloan www.robinsloan.com The Nintendo way of adapting technology is not to look for the state of the art but to utilize mature technology that can be mass-produced cheaply. This is the reason a Nintendo console never has the fastest chips or the beefiest specs of its generation; instead, its remixes components in an interesting and generative way. Think of the Gameboy’s monochrome screen, the Wii’s motion controller, the Switch’s smartphone form. [Gunpei Yokoi] is talking about reliability and predictability, in performance and supply alike. He wants the components to be boring, so their application can be daring. innovationtechnologygames