Embracing Asymmetrical Design An Article by Ben Nadel www.bennadel.com Humans love symmetry. We find symmetry to be very attractive. Our brains may even be hard-wired through evolution to process symmetrical data more efficiently. So, it's no surprise that, as designers, we try to build symmetry into our product interfaces and layouts. It makes them feel very pleasant to look at. Unfortunately, data is not symmetrical…Once you release a product into "the real world", and users start to enter "real world data" into it, you immediately see that asymmetrical data, shoe-horned into a symmetrical design, can start to look terrible. To fix this, we need to lean into an asymmetric reality. We need to embrace the fact that data is asymmetric and we need to design user interfaces that can expand and contract to work with the asymmetry, not against it. To borrow from Bruce Lee, we need to build user interfaces that act more like water: “You must be shapeless, formless, like water. When you pour water in a cup, it becomes the cup. When you pour water in a bottle, it becomes the bottle. When you pour water in a teapot, it becomes the teapot. Water can drip and it can crash. Become like water my friend.” — Bruce Lee The pernicious issue with pangramsChanging Our Development Mindset datainterfaces
Silence A Book by John Cage archive.org I would want to be in that darkness The Sound Of Silence soundsilencemusicartzen
I would want to be in that darkness If there were a part of life dark enough to keep out of it a light from art, I would want to be in that darkness, fumbling around if necessary, but alive. And I rather think that contemporary music would be there in the dark too, bumping into things, knocking others over and in general adding to the disorder that characterizes life (if it is opposed to art) rather than adding to the order and stabilized truth beauty and power that characterize a masterpiece (if it is opposed to life). And is it? It is. artdarknessmusic